About

Last updated: Jan, 2026

Hi,

I'm Debanwita, a Computer Science and Engineering graduate currently working as a Design Engineer at Headout.

At Headout, I work at the intersection of design and engineering — building and owning the design system, shipping UI revamps across web and app, and enabling fast-paced product experiments using Framer. I’ve led festive theming and animation setups across multiple surfaces, built SEO-focused microbrand templates, and helped standardize components and iconography across codebases. Previously, I worked on accessibility, internal tooling, CMS migrations, and animation setups.

Consequently, my work interests lean towards design systems, frontend architecture, animation tooling, and building developer/design infrastructure.

Alongside that, I still explore Machine Learning (primarily, Deep Learning). Last followed this wonderful course and the mandatory ebook. I also dabble in generative code (math pretty).

I read (and sometimes write) fiction, predominantly fantasy and sci-fi, listen to rock music and inhale Netflix for survival. I'm currently reading The Little Sparrow Murders by Seishi Yokomizo and Blood Over Bright Haven by M.L. Wang. I used to be an avid quizzer and debater back in school (something I've been meaning to pick back up) and might randomly spew a ton of junk thanks to it. Also, I paint :D

Projects

  • Naksha : Indoor positioning and navigation system using AR in Unity 3D
  • SocketProg : Multiuser annotation system for mood boards or brainstorm sessions using React and Socket.io
  • Agrodev : Portal for farmers that include warehousing, loan and scheme details and a ML model to suggest the best crops on and off season
  • LinkedIn connect : A chrome extension that accepts all connection requests on LinkedIn at once
  • Design Stuff : Collection of small UI components and design experiments
  • ML Stuff : An agglomeration of most of my ML projects
  • Canvas Stuff (clearly not the best at naming plurals) : Collection of generative art and small games
...and more on my github